This game & short film was made as a mid-way project at the National Film School of Denmark. I was a Production Designer for both the film & the game. The game was for iOS, made in Unity, and it was my first experience in making UI & game elements. Orakel was a Fortune Teller Game, which made user generated animations based on the conversation on two random strangers, acting as either a fortune teller or a client.
This was done before Unity had 2D features which made a few obstacles on the way. Due to School Policy the app was only allowed to be public for a month before it was taken off iTunes. The app generated about 3000 fortune teller sessions before it was taken down. Unitys new 2D features would have elevated the games visual profile significantly.